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  • C++ 64.4%
  • C 35.5%
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2026-06-09 22:39:41 +02:00
.vscode Init project 2026-03-22 14:38:06 +01:00
Sources display 3d cube using raylib 2026-06-09 22:39:41 +02:00
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.swift-version Upgraded swift version to 6.3.2 2026-06-06 23:11:25 +02:00
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Makefile Removed WASM and renamed the project 2026-06-06 23:27:00 +02:00
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README.md Removed WASM and renamed the project 2026-06-06 23:27:00 +02:00

RaySwift, a recreational Swift + Raylib engine

Using swift-c-raylib for that project.
As Swift and C++ are compatible I used ImGui as well in order to build easily my UI (still, in Swift).

Build

Make sure you installed:

  • Swift 6.3.2
  • make

To run on macOS: make run-mac